Talos Principle is a new puzzle game from Italian developers, Digital Happiness. This game has been built using the Unity game engine and looks very promising and visually.
The game has a huge collection of puzzles that have to be solved in order to progress through the story. The story is based on a group of people who live on a planet called Talos. The player is one of these people who live on this planet.
Talos Principle is basically a point and click game where the player has to solve puzzles that require one to make use of the surroundings. One has to use their brain in order to successfully solve the puzzles.
There are two main types of points: The ones that are earned from puzzle solving and the ones that are earned from spending them on increasing your character’s health or ammo. When you spend your points you earn health or ammo. On the other hand, you lose health and ammo when you fail to solve puzzles. Your health and ammo can be increased by spending them or by finding items or abilities that will help you in solving the puzzles.
The biggest advantage of The Talos Principle is that it’s very short. The only problem I have with it is that there is not really enough information to keep me hooked during my playtime. Since there is no explanation about how the characters work, I’m not sure if I’ll like it or not.
The gameplay of The Talos Principle is very basic. The objective of the game is to uncover clues as to what has happened on the planet. The puzzles involve solving images, patterns, and diagrams which in turn help you to advance further in the story.
The only major issue I have with the game is that it doesn’t feel very polished orit feels like the developers tried to add a lot of stuffs to the game but didn’t really put much effort into it. The game does look great but the actual game play is kind of bad.
The Talos Principle was released on the Steam on December 2nd. You can find the review of it here. Be sure to check it out!